AI Insights · Timothy · July 2023
Top 5 Roguelike Games on Android in Spain: Q2 2023 Performance
Discover the performance trends of the top 5 roguelike games on Android in Spain during Q2 2023, including downloads, revenue, and active users.
In the second quarter of 2023, the top 5 roguelike games on Android in Spain showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
RAID: Shadow Legends from Plarium Global Ltd saw its weekly revenue fluctuate, starting at approximately $17.6K and experiencing a low of around $13.7K before closing the quarter at $16.4K. Downloads for the game showed a declining trend, dropping from 2.3K at the beginning of the quarter to just under 600 by the end. Weekly active users also decreased steadily from 8.8K to 6.2K over the same period.
Hero Wars: Alliance by NEXTERS GLOBAL LTD had a notable performance in terms of revenue, peaking at $16.8K in early May and ending the quarter at $15.3K. Downloads exhibited a rise towards the end of the quarter, reaching 4.3K. Active users for the game maintained a steady increase, from 30.1K at the start to 27.8K by the end of June.
Diablo Immortal by Blizzard Entertainment, Inc. showed consistent revenue, with a peak of $14.5K at the start and ending June with $13.1K. Downloads saw a mid-quarter increase, peaking at 2.2K in mid-June. Active users for Diablo Immortal remained relatively stable, starting at 9.4K and concluding the quarter at 8.2K.
Street Fighter: Duel from A PLUS JAPAN experienced a downward revenue trend, starting at $15.1K and declining to $4.1K by the end of June. Downloads also decreased significantly, falling from 1.2K to just over 200. The game's active users saw a slight decline, starting at 4.5K and ending the quarter at 3.4K.
ONE PIECE TREASURE CRUISE-RPG by Bandai Namco Entertainment Inc. exhibited significant revenue growth, reaching a peak of $14.9K by the end of May before settling at $3.8K in late June. Downloads peaked at 1.9K in early May but dropped to 234 by the end of the quarter. Active users showed an increase mid-quarter, peaking at 9.1K before stabilizing at around 5.7K.
For more detailed insights and trends on these games, visit Sensor Tower.